I personally hope so. As both an Android gaming handheld user AND as a part of the Portmaster community, an Android port would be an awesome get. The reason I mentioned Portmaster is that since Sonic Legends uses YYC, the current method to port GameMaker games won't work unless there's an Android port. And this would look SO effin' boss on my RGB10 Max 3 running Rocknix, right alongside all the other Sonic fangames that got ported, which includes Sonic Time Twisted, Sonic Triple Trouble 16-Bit (that one was probably the hardest to pull off), and all the Open Sonic SMS games (including the two Taxman-style remakes of the first two Sonic SMS games).
I've also dabbled heavily in the porting scene, having done four ports so far (each from another excellent dev here on itch.io, Harley "hwilson" Wilson). In fact, I've even joined the Ultra Ring Discord in search of more great Sonic fan games to port. And if I can't, there's a whole community who'd probably welcome the opportunity.
This is spectacular! If this gets finished, this will be the true Sonic Mania 2, the visuals rival (maybe even surpass) Mania's style which is extremely high praise! It's not perfect of course, no game is. It did not run smoothly 100% of the time and sometimes Sonic will be in his rolling animation even when he's just standing. One of the things I like is that the blue ring works the way it does in Chaotix and not Mania, being one ring instead of multiple. As someone who loves collecting hundreds of rings in one level, the unsatisfaction of getting hit is annoying so having it be one ring is awesome sauce! I didn't even realise how to make the game full screen and to play as Sonic and Tails at once until typing this lmao, I heavily looked over that oops. Amazing work!
Great job, game plays very smoothly and I loved the little easter eggs in Panic City! My only real gripe is the sound effect volumes. Some are too quiet (the checkpoint sound, and the spring sound could use a little boost) and others away WAY too loud (pause menu selection sound, crumbling platforms/walls, bubble shield activation and bounce)
← Return to Trial
Comments
Log in with itch.io to leave a comment.
Is this going to get an Android port?
I personally hope so. As both an Android gaming handheld user AND as a part of the Portmaster community, an Android port would be an awesome get. The reason I mentioned Portmaster is that since Sonic Legends uses YYC, the current method to port GameMaker games won't work unless there's an Android port. And this would look SO effin' boss on my RGB10 Max 3 running Rocknix, right alongside all the other Sonic fangames that got ported, which includes Sonic Time Twisted, Sonic Triple Trouble 16-Bit (that one was probably the hardest to pull off), and all the Open Sonic SMS games (including the two Taxman-style remakes of the first two Sonic SMS games).
I've also dabbled heavily in the porting scene, having done four ports so far (each from another excellent dev here on itch.io, Harley "hwilson" Wilson). In fact, I've even joined the Ultra Ring Discord in search of more great Sonic fan games to port. And if I can't, there's a whole community who'd probably welcome the opportunity.
THE SPRITE WORK IS AMAZING!!!! the speed and mechanics make me feel like im playing sonic mania again! amazing work!
Nice Work
This is spectacular! If this gets finished, this will be the true Sonic Mania 2, the visuals rival (maybe even surpass) Mania's style which is extremely high praise! It's not perfect of course, no game is. It did not run smoothly 100% of the time and sometimes Sonic will be in his rolling animation even when he's just standing. One of the things I like is that the blue ring works the way it does in Chaotix and not Mania, being one ring instead of multiple. As someone who loves collecting hundreds of rings in one level, the unsatisfaction of getting hit is annoying so having it be one ring is awesome sauce! I didn't even realise how to make the game full screen and to play as Sonic and Tails at once until typing this lmao, I heavily looked over that oops. Amazing work!
Great job, game plays very smoothly and I loved the little easter eggs in Panic City! My only real gripe is the sound effect volumes. Some are too quiet (the checkpoint sound, and the spring sound could use a little boost) and others away WAY too loud (pause menu selection sound, crumbling platforms/walls, bubble shield activation and bounce)
Keep up the great work!
Awesome work everyone. I can't wait to see what's in store for future demos!
Thanks for the fun demo! Really smooth! = D
Great fangame. Keep the good work!